The Nigeria construction sites faces extremely high accident rates, which point to low safety performance, mainly resulting from training methods. However, the industry 4.0 technologies progression gave rise to the use of Virtual Reality (VR) for improved safety training on construction sites. Virtual Reality (VR) uses virtual information on a real-life scenario. The technology allows the use of three-dimensional (3D) models on real-time videos in a 3D visualization environment for effective safety performance on construction sites. Thus, provides a risk-free environment with worthy potential in ensuring construction workers are made more aware of their hazard identification capability on a construction site. Accordingly, this studies echoed the drivers for espousal of VR for workers’ safety training in Nigeria construction sites. A sample of 200 experienced construction professionals, out of which 150 feedbacks from Quantity Surveyors, Engineers, Architects, and Project managers were retrieved. Subsequently, the responses from the construction professionals shows the dispersal of a data set. However, the significant values of Kolmogorov-Smirnov and Shapiro-Wilk exhibit p>0.05, thus the data was assessed to be normally distributed, and acceptable for statistical analysis. Besides, the RII results shows that on average, six drivers for adopting virtual reality for workers’ safety training in construction sites were identified. The EFA results shows that the drivers can be grouped into four; modernized safety features, regulatory and fiscal tools, user preferences inclusion, and performance optimization. Overall, the results indicates that to drive VR technology, workers should be adequately trained in safety awareness and critical decision making. Hence, it was recommended that the construction organization should espouse VR technology, and after-action review should be adopted in order to achieve effective safety training in construction sites.
| Published in | International Journal of Safety Research (Volume 1, Issue 3) |
| DOI | 10.11648/j.ijsr.20260103.12 |
| Page(s) | 117-124 |
| Creative Commons |
This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited. |
| Copyright |
Copyright © The Author(s), 2026. Published by Science Publishing Group |
Construction Sites, Safety, Technologies, Three-Dimensional (3D) Model, Training, Virtual Reality, Workers
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APA Style
Leje, M. I., Sadis, A. M., Abubakar, A. O. (2026). Industry 4.0 in Nigeria: Key Drivers for Adopting Virtual Reality in Construction Workers’ Safety Training. International Journal of Safety Research, 1(3), 117-124. https://doi.org/10.11648/j.ijsr.20260103.12
ACS Style
Leje, M. I.; Sadis, A. M.; Abubakar, A. O. Industry 4.0 in Nigeria: Key Drivers for Adopting Virtual Reality in Construction Workers’ Safety Training. Int. J. Saf. Res. 2026, 1(3), 117-124. doi: 10.11648/j.ijsr.20260103.12
AMA Style
Leje MI, Sadis AM, Abubakar AO. Industry 4.0 in Nigeria: Key Drivers for Adopting Virtual Reality in Construction Workers’ Safety Training. Int J Saf Res. 2026;1(3):117-124. doi: 10.11648/j.ijsr.20260103.12
@article{10.11648/j.ijsr.20260103.12,
author = {Mohammed Isah Leje and Aminu Mubarak Sadis and Aisha Onyiohinoyi Abubakar},
title = {Industry 4.0 in Nigeria: Key Drivers for Adopting Virtual Reality in Construction Workers’ Safety Training},
journal = {International Journal of Safety Research},
volume = {1},
number = {3},
pages = {117-124},
doi = {10.11648/j.ijsr.20260103.12},
url = {https://doi.org/10.11648/j.ijsr.20260103.12},
eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.ijsr.20260103.12},
abstract = {The Nigeria construction sites faces extremely high accident rates, which point to low safety performance, mainly resulting from training methods. However, the industry 4.0 technologies progression gave rise to the use of Virtual Reality (VR) for improved safety training on construction sites. Virtual Reality (VR) uses virtual information on a real-life scenario. The technology allows the use of three-dimensional (3D) models on real-time videos in a 3D visualization environment for effective safety performance on construction sites. Thus, provides a risk-free environment with worthy potential in ensuring construction workers are made more aware of their hazard identification capability on a construction site. Accordingly, this studies echoed the drivers for espousal of VR for workers’ safety training in Nigeria construction sites. A sample of 200 experienced construction professionals, out of which 150 feedbacks from Quantity Surveyors, Engineers, Architects, and Project managers were retrieved. Subsequently, the responses from the construction professionals shows the dispersal of a data set. However, the significant values of Kolmogorov-Smirnov and Shapiro-Wilk exhibit p>0.05, thus the data was assessed to be normally distributed, and acceptable for statistical analysis. Besides, the RII results shows that on average, six drivers for adopting virtual reality for workers’ safety training in construction sites were identified. The EFA results shows that the drivers can be grouped into four; modernized safety features, regulatory and fiscal tools, user preferences inclusion, and performance optimization. Overall, the results indicates that to drive VR technology, workers should be adequately trained in safety awareness and critical decision making. Hence, it was recommended that the construction organization should espouse VR technology, and after-action review should be adopted in order to achieve effective safety training in construction sites.},
year = {2026}
}
TY - JOUR T1 - Industry 4.0 in Nigeria: Key Drivers for Adopting Virtual Reality in Construction Workers’ Safety Training AU - Mohammed Isah Leje AU - Aminu Mubarak Sadis AU - Aisha Onyiohinoyi Abubakar Y1 - 2026/09/29 PY - 2026 N1 - https://doi.org/10.11648/j.ijsr.20260103.12 DO - 10.11648/j.ijsr.20260103.12 T2 - International Journal of Safety Research JF - International Journal of Safety Research JO - International Journal of Safety Research SP - 117 EP - 124 PB - Science Publishing Group SN - 3071-4974 UR - https://doi.org/10.11648/j.ijsr.20260103.12 AB - The Nigeria construction sites faces extremely high accident rates, which point to low safety performance, mainly resulting from training methods. However, the industry 4.0 technologies progression gave rise to the use of Virtual Reality (VR) for improved safety training on construction sites. Virtual Reality (VR) uses virtual information on a real-life scenario. The technology allows the use of three-dimensional (3D) models on real-time videos in a 3D visualization environment for effective safety performance on construction sites. Thus, provides a risk-free environment with worthy potential in ensuring construction workers are made more aware of their hazard identification capability on a construction site. Accordingly, this studies echoed the drivers for espousal of VR for workers’ safety training in Nigeria construction sites. A sample of 200 experienced construction professionals, out of which 150 feedbacks from Quantity Surveyors, Engineers, Architects, and Project managers were retrieved. Subsequently, the responses from the construction professionals shows the dispersal of a data set. However, the significant values of Kolmogorov-Smirnov and Shapiro-Wilk exhibit p>0.05, thus the data was assessed to be normally distributed, and acceptable for statistical analysis. Besides, the RII results shows that on average, six drivers for adopting virtual reality for workers’ safety training in construction sites were identified. The EFA results shows that the drivers can be grouped into four; modernized safety features, regulatory and fiscal tools, user preferences inclusion, and performance optimization. Overall, the results indicates that to drive VR technology, workers should be adequately trained in safety awareness and critical decision making. Hence, it was recommended that the construction organization should espouse VR technology, and after-action review should be adopted in order to achieve effective safety training in construction sites. VL - 1 IS - 3 ER -